Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 5, D:1) a +0 leather armour (8, 0, D:1) a +0 leather armour (10, 17, D:1) a +0 hand axe (12, 21, D:1) a +0 club (13, 20, D:1) 8 tomahawks (14, 16, D:1) a +0 dagger (19, 14, D:1) a meat ration (19, 16, D:1) a potion of heal wounds (22, 13, D:1) a +0 club (22, 16, D:1) a +0 club (30, 12, D:1) 2 potions of cure mutation (33, 6, D:1) a potion of magic (35, 2, D:1) a +0 pair of boots (37, 3, D:1) a +0 robe (37, 18, D:1) a +0 dagger Level 2 of the Dungeon (16, -2, D:2) a +0 dagger a stone (18, -1, D:2) a stone (18, 6, D:2) a goblin corpse (22, -11, D:2) a +0 dagger (still there?) a +0 club (still there?) (23, 2, D:2) a stone (30, 16, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (31, 5, D:2) a potion of degeneration (34, 19, D:2) a +0 whip a +0 robe (35, 7, D:2) a +0 short sword 4 stones (36, 3, D:2) a stone (37, 3, D:2) a giant newt corpse (38, -2, D:2) a scroll of identify (46, 14, D:2) 20 stones