Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 0, D:1) a +0 whip (10, -10, D:1) a +0 club (29, -17, D:1) 4 sling bullets (30, -25, D:1) 15 arrows (33, -22, D:1) a +0 club (34, -24, D:1) a +0 club (36, -15, D:1) 16 bolts (36, 16, D:1) a +0 dagger (37, 5, D:1) a stone (37, 7, D:1) a +0 dagger (38, 1, D:1) a stone (43, 6, D:1) a +0 club (43, 7, D:1) a +0 dagger (45, -31, D:1) a +0 club (47, -30, D:1) 14 stones (56, -9, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (11, 2, D:2) 18 stones (18, -19, D:2) 22 arrows (19, 1, D:2) 6 poisoned javelins (22, 9, D:2) a potion of magic (23, -22, D:2) a +0 dagger (23, 3, D:2) a +0 whip (24, -22, D:2) a stone (24, 14, D:2) a potion of flight (25, 28, D:2) a +0 war axe (26, 1, D:2) 28 arrows (26, 21, D:2) a bread ration (31, 19, D:2) a +0 leather armour (34, 7, D:2) a stone (37, 6, D:2) 17 stones a hobgoblin corpse (skeletalised by now) (42, -1, D:2) a bat corpse (skeletalised by now) (48, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, -7, D:3) 24 arrows (10, 0, D:3) 13 gold pieces