Alarkh Level 1 of the Dungeon (0, 0, D:1) 18 bolts (9, 6, D:1) a +0 dagger (20, -30, D:1) a +0 dagger (20, 10, D:1) 6 stones (20, 29, D:1) a potion of might (24, 5, D:1) 17 stones (27, -12, D:1) a potion of heal wounds (27, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 19, D:1) a potion of agility (30, 8, D:1) a bread ration (31, -29, D:1) a +0 club (34, -21, D:1) 23 stones (37, -30, D:1) a +0 flail a potion of brilliance (37, -1, D:1) 23 stones (39, -13, D:1) a potion of might (41, -24, D:1) a +0 robe (43, -1, D:1) 12 stones (45, -11, D:1) a +0 mace (52, 6, D:1) a potion of cure mutation Level 2 of the Dungeon (0, 0, D:2) a cursed -3 short sword 4 stones a kobold corpse (5, 14, D:2) a +0 dagger (6, -1, D:2) a giant newt corpse (8, 10, D:2) a potion of curing (12, 11, D:2) 3 arrows (15, 11, D:2) an arrow (still there?) a potion of ambrosia (still there?) (15, 12, D:2) an arrow (17, 6, D:2) 2 arrows (18, 8, D:2) an arrow (19, 2, D:2) 25 bolts (20, 1, D:2) a bat corpse