Alarkh Level 1 of the Dungeon (0, 0, D:1) 18 poisoned needles (1, -1, D:1) a bread ration (1, 0, D:1) a +2 dagger of flaming (1, 10, D:1) a potion of flight (20, 1, D:1) a potion of heal wounds (24, 20, D:1) a +0 dagger (34, 27, D:1) 24 stones (35, -4, D:1) a +0 dagger (41, 23, D:1) a +0 club (45, 35, D:1) a +0 dagger of freezing (48, 39, D:1) a potion of cure mutation (56, 27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) (5, -8, D:2) a cursed -1 club a hobgoblin corpse (9, 2, D:2) a +0 dagger (unseen) (15, -8, D:2) 21 stones (30, -6, D:2) a +0 dagger (36, -6, D:2) a +0 short sword a kobold corpse (45, 0, D:2) a bat skeleton (50, -5, D:2) a meat ration (51, 9, D:2) a beef jerky (55, -5, D:2) a giant newt corpse (skeletalised by now) (60, -15, D:2) a giant gecko corpse (skeletalised by now)