Alarkh Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, 16, D:1) a +0 short sword (6, -1, D:1) a potion of curing (8, 6, D:1) a potion of might (9, -13, D:1) a +0 ring mail (11, 7, D:1) a +0 club (25, -22, D:1) a potion of agility (26, 9, D:1) a +0 club (29, -1, D:1) a +0 hand axe (30, -12, D:1) a +0 club (31, 12, D:1) a +0 club (42, 5, D:1) a cursed +0 club (60, -10, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a giant gecko corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 14, D:2) 27 sling bullets (17, 5, D:2) a meat ration (18, 13, D:2) 10 arrows (18, 23, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (20, -1, D:2) a rat corpse (skeletalised by now) (21, -2, D:2) a potion of haste (21, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 3, D:2) 18 sling bullets (35, 11, D:2) a +0 club Level 1 of the Abyss (0, 0, Abyss:1) a +0 falchion (0, 16, Abyss:1) 2 needles of sleeping