Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 6 Alarkh the Charmwright (level 1, 14/16 HPs) Began as a Mummy Skald on July 31, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (183 turns). Alarkh the Charmwright (Mummy Skald) Turns: 183, Time: 00:00:51 Health: 14/16 AC: 3 Str: 15 XL: 1 Next: 75% Magic: 2/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of remove curse {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 1.5 Polearms - Level 0.7 Armour - Level 0.7 Dodging - Level 2.1 Spellcasting - Level 2.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History A hobgoblin is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a club You reach to attack! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! Things that are here: a club; a hobgoblin corpse d - a scroll labeled COSULI ALIXT Your magical infusion is running out. You are no longer magically infusing your attacks. Things that are here: a club; a hobgoblin corpse You see here 3 fruits. A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........(.# ...######.##.# #.### ###.##.## #.#l. ..#.#.†.##### #.#.# #.#.#.#...... #.#.# #.#.#...##### #.#.# #.#.......... ...#####.#.###.#..######## #.......@........# #######%#.###.##.# ####.#.# #.##.# #.######....#.# #.##.# #........#.)#.###.##.# ########.............# ##.###.###.#### #.# #.# #.# #.###.# #.# You could see a giant newt (sleeping). Vanquished Creatures A giant gecko (D:1) 2 hobgoblins (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 183 | D:1 | Quit the game Action || total -------------------------++------- Melee: Spear || 18 Cast: Infusion || 3 Armor: Leather armour || 3 Dodge: Dodged || 5