Alarkh Level 1 of the Dungeon (3, -18, D:1) a +0 club (5, 16, D:1) a +0 dagger (9, 20, D:1) a +0 plate armour (13, 21, D:1) 22 bolts (16, 13, D:1) a potion of mutation (21, 6, D:1) a meat ration (21, 12, D:1) a +0 hand axe (24, -1, D:1) 15 stones (24, 2, D:1) a +0 club (24, 3, D:1) a +0 club (24, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -17, D:1) a +0 club (31, 15, D:1) a +0 short sword (39, -12, D:1) a potion of degeneration (39, -6, D:1) 22 arrows (39, 10, D:1) 18 poisoned needles (41, -15, D:1) a +0 helmet (41, -4, D:1) 25 stones (41, 14, D:1) a potion of agility (43, 5, D:1) a meat ration (44, 11, D:1) a goblin corpse (45, -11, D:1) a potion of ambrosia (46, 17, D:1) a hobgoblin corpse (skeletalised by now) (51, 13, D:1) 17 stones (56, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a meat ration (6, 3, D:2) a bat corpse (7, 0, D:2) a beef jerky (10, 2, D:2) a +3 ring of protection (unseen)