Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 Alarkh the Charmwright (level 1, -1/16 HPs) Began as a Mummy Skald on July 23, 2016. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (24 turns). Alarkh the Charmwright (Mummy Skald) Turns: 24, Time: 00:00:46 Health: -1/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 11 God: Gold: 14 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 1.5 Polearms - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. The air around you crackles with energy! The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... ##### ... #g# ##@###+## #...#...# #...#≈.≈# #...#≈.≈# ≈# #...#≈.≈# ≈≈# #...#≈.≈#≈≈.# #...#≈.≈#≈..# #...#...#§§.# #........§§.# You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 24 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Spear || 7 Dodge: Dodged || 2