Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 9 Alarkh the Charmwright (level 2, 0/22 HPs) Began as a Vampire Skald on July 18, 2016. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (295 turns). Alarkh the Charmwright (Vampire Skald) Turns: 295, Time: 00:00:42 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 6% Magic: 2/5 EV: 11 Int: 14 God: Gold: 40 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... (no amulet) Stlth +......... (no ring) f - ring of protection from magic @: somewhat resistant to hostile enchantments, very unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Jewellery f - a ring of protection from magic (left hand) Potions c - a potion of blood d - a potion of might {unknown} e - a potion of agility {unknown} Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 1.7 Fighting - Level 0.7 Armour - Level 1.1 Dodging * Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You closely miss the hobgoblin. The hobgoblin barely misses you. You see here a whip. Your magical infusion is running out. There is an open door here. You are no longer magically infusing your attacks. The giant gecko hisses menacingly. There is a stone staircase leading down here. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You climb downwards. A hobgoblin comes into view. The hobgoblin shouts! There is a stone staircase leading up here. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. You bite the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You die... ##.########... #.....@g..g... ##.#.######### # You could see 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A giant newt (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/5 295 | D:2 | Slain by a hobgoblin Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 1.7 Armour | | 0.7 Dodging | | 1.1 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 53 Bite || 4 Cast: Infusion || 4 Armor: Leather armour || 12 Dodge: Dodged || 39