Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 13, D:1) a fruit (4, 21, D:1) a +0 dagger (12, -16, D:1) 2 potions of beneficial mutation (25, -9, D:1) a +0 club (25, 31, D:1) 23 stones (28, 1, D:1) a +0 club (28, 14, D:1) a +0 ring mail (31, -15, D:1) 14 stones (31, 33, D:1) a +0 hand axe (33, 28, D:1) a +0 leather armour (41, -11, D:1) a stone (41, -7, D:1) a +0 whip (43, 17, D:1) a +0 mace (44, 12, D:1) a potion of ambrosia (48, -4, D:1) a +0 club a +0 flail Level 2 of the Dungeon (0, 0, D:2) 15 bolts (6, -32, D:2) a +0 hand axe (unseen) (10, 2, D:2) a stone a +0 club (10, 4, D:2) 3 stones (11, -34, D:2) a hobgoblin corpse (16, -11, D:2) a bread ration (29, -4, D:2) a +0 halberd (30, 3, D:2) a potion of curing (31, -15, D:2) a +0 club (33, -11, D:2) a potion of heal wounds (34, -38, D:2) an adder corpse (44, -41, D:2) 2 stones a +0 club (45, -39, D:2) a +0 dagger (47, -35, D:2) a stone (48, -35, D:2) a stone (48, -31, D:2) a +0 whip (51, -16, D:2) a +0 club (51, -10, D:2) a +0 ring mail (52, -27, D:2) a +0 hunting sling a kobold corpse Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (5, 0, D:3) a +0 club