Dungeon Crawl Stone Soup version 0.18.0-1-g0107ab7 (webtiles) character file. 7 Alarkh the Charmwright (level 1, 0/16 HPs) Began as a Mummy Skald on May 5, 2016. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (319 turns). Alarkh the Charmwright (Mummy Skald) Turns: 319, Time: 00:00:59 Health: 0/16 AC: 4 Str: 17 XL: 1 Next: 83% Magic: 1/3 EV: 11 Int: 11 God: Gold: 101 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . d - +0 pair of gloves SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) f - +2 ring of strength @: infused, very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Jewellery f - a +2 ring of strength (left hand) Scrolls e - a scroll of amnesia {unknown} g - a scroll of recharging {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting * Level 1.7 Polearms - Level 0.7 Armour - Level 0.7 Dodging + Level 2.2 Spellcasting + Level 2.5 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is almost dead. The quokka closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The quokka bites you. You die... #. .. ####. #### #.... ...# #.##. #.. #.##. #.# #.##r##.# #<##.@.># #.#####.# #.#####.#####. #.............# ############### You could see a quokka. Vanquished Creatures A giant gecko (D:1) A kobold (D:1) 3 bats (D:1) A giant newt (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 95 | D:1 | Found a shimmering altar of Xom. 319 | D:2 | Slain by a quokka Action || total -------------------------++------- Melee: Spear || 22 Cast: Infusion || 5 Armor: Leather armour || 8 Dodge: Dodged || 6