Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -3, D:1) 21 bolts (9, -4, D:1) 8 tomahawks (17, 21, D:1) 21 arrows (19, 14, D:1) a +0 club (23, -19, D:1) a +0 club (26, 25, D:1) 15 arrows (34, -27, D:1) a +0 short sword (46, -33, D:1) a +0 club (51, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -14, D:2) a stone (2, -12, D:2) a +0 dagger a giant cockroach corpse a goblin corpse a dart slug corpse a goblin corpse (4, -8, D:2) a +0 whip (unseen) (6, 9, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (7, -15, D:2) 10 stones (12, 1, D:2) a +0 hunting sling (18, 1, D:2) 15 poisoned needles (19, -8, D:2) a +0 dagger (19, -2, D:2) a hobgoblin corpse (skeletalised by now) (20, 6, D:2) a bread ration (23, -2, D:2) 2 potions of heal wounds (31, 18, D:2) a meat ration (34, -4, D:2) a bat corpse (36, 2, D:2) 2 potions of curing (38, 17, D:2) a +0 hunting sling (40, 5, D:2) 33 stones