Alarkh Level 1 of the Dungeon (0, 0, D:1) 23 sling bullets (2, -1, D:1) a potion of degeneration (13, 5, D:1) a +0 ring mail (18, -5, D:1) a potion of curing (19, 7, D:1) a beef jerky (21, 15, D:1) 20 stones (25, 18, D:1) a +0 whip (27, 23, D:1) a potion of curing (28, 20, D:1) a +0 leather armour (35, 0, D:1) 3 fruits (45, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (4, 4, D:2) 10 stones (4, 5, D:2) a +0 hand axe (4, 9, D:2) a +0 short sword (5, -13, D:2) a potion of might (9, 27, D:2) 19 stones (10, 15, D:2) a scroll of magic mapping (10, 23, D:2) a +0 chain mail (11, -6, D:2) a potion of cure mutation (15, 25, D:2) a bat corpse (16, -8, D:2) a potion of heal wounds (17, -9, D:2) a worm corpse (19, -19, D:2) 17 sling bullets (19, 25, D:2) a bat corpse (21, -3, D:2) a stone (21, 5, D:2) a potion of curing (22, 9, D:2) a goblin skeleton (24, -2, D:2) a stone (27, -11, D:2) a +0 leather armour (34, -16, D:2) a meat ration (35, -18, D:2) a +0 ring mail (38, 10, D:2) a meat ration (50, 9, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (53, 9, D:2) 19 stones (54, 12, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (57, 15, D:2) a +0 club (58, -3, D:2) a +0 club