Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (-14, 19, D:1) 3 tomahawks (-2, 19, D:1) a +0 robe (-23, 22, D:1) a +0 club (-34, 23, D:1) 15 exploding sling bullets (-34, 24, D:1) a +0 hand axe (-27, 30, D:1) a stone (-26, 32, D:1) a +0 whip a stone (5, 34, D:1) 16 poisoned needles (6, 35, D:1) a cursed -3 dagger (-4, 37, D:1) 10 stones (-12, 44, D:1) a +0 short sword (-4, 53, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (11, 7, D:2) a +0 scythe a +0 robe (8, 8, D:2) a +0 club (9, 8, D:2) a +0 club (3, 9, D:2) a +0 ring mail (12, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (9, 22, D:2) a stone (35, 28, D:2) a +0 dagger (11, 31, D:2) a giant cockroach corpse (14, 37, D:2) a stone (15, 37, D:2) a +0 dagger a +0 hunting sling 5 stones a goblin corpse (11, 38, D:2) a +0 club 4 chunks of flesh (17, 38, D:2) a goblin corpse (18, 38, D:2) a cursed -1 dagger (19, 38, D:2) a +0 dagger of venom a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (11, 39, D:2) a cursed +0 dagger (14, 39, D:2) a goblin corpse (22, 39, D:2) a +0 whip (27, 41, D:2) a +0 dagger a +0 whip a bat skeleton