Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 8, D:1) a cursed +0 robe (12, 9, D:1) a cursed -1 club (12, 12, D:1) a potion of agility (-14, 18, D:1) a +0 dagger (-5, 18, D:1) a +0 dagger (-12, 19, D:1) a +0 mace (-8, 19, D:1) a +0 leather armour (-32, 20, D:1) a +0 hand axe (-28, 23, D:1) a meat ration (-8, 24, D:1) a +0 ring mail (-11, 26, D:1) a +0 club (10, 26, D:1) 22 sling bullets (-9, 27, D:1) a +0 club (-23, 40, D:1) a cursed -3 club (0, 40, D:1) a +0 mace (-8, 41, D:1) a +0 club (-37, 45, D:1) 12 arrows Level 2 of the Dungeon (4, 2, D:2) a +0 club (5, 2, D:2) an uncursed ring of positive energy (24, 13, D:2) a meat ration (16, 15, D:2) a potion of curing (16, 16, D:2) a +0 dagger (20, 19, D:2) a +0 whip (5, 20, D:2) a wand of random effects (15) (23, 22, D:2) a +0 halberd (25, 23, D:2) 4 stones (26, 24, D:2) a throwing net (35, 26, D:2) a potion of poison (5, 28, D:2) 26 bolts (46, 30, D:2) a +0 leather armour (47, 30, D:2) a bat skeleton (10, 33, D:2) a worm corpse (34, 33, D:2) a +0 ring mail (35, 33, D:2) a potion of brilliance (41, 37, D:2) a +0 club a hobgoblin skeleton (32, 38, D:2) an adder corpse (16, 39, D:2) 3 fruits (14, 43, D:2) a +0 club a hobgoblin corpse