Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (17, 0, D:1) a +0 whip (21, 0, D:1) a potion of mutation (49, 0, D:1) 6 tomahawks (51, 1, D:1) a stone (52, 1, D:1) 3 stones (-2, 2, D:1) a +0 dagger (9, 3, D:1) a bread ration (23, 4, D:1) a +0 club (46, 4, D:1) a stone a +0 club (5, 5, D:1) a potion of heal wounds (8, 6, D:1) a +0 club (6, 9, D:1) 21 stones (1, 12, D:1) 19 arrows (45, 15, D:1) a cursed -2 club (18, 16, D:1) a potion of magic (44, 16, D:1) a +0 club (46, 17, D:1) 5 tomahawks (9, 19, D:1) a +0 hunting sling (11, 21, D:1) a potion of ambrosia (49, 35, D:1) a potion of flight (43, 38, D:1) a +0 hunting sling (47, 40, D:1) a bread ration (53, 42, D:1) a +1 short sword of venom (17, 46, D:1) a +0 club a potion of magic Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (-6, 1, D:2) a potion of mutation (2, 1, D:2) a +0 spear (36, 2, D:2) 6 arrows of flame (3, 3, D:2) a bat corpse (skeletalised by now) (27, 15, D:2) an adder corpse (25, 17, D:2) a potion of curing (55, 18, D:2) a goblin corpse (skeletalised by now) (13, 21, D:2) a bat corpse (skeletalised by now) (12, 22, D:2) a bat corpse (skeletalised by now) (26, 28, D:2) a beef jerky (19, 29, D:2) a stone (30, 29, D:2) a ball python corpse (skeletalised by now) (18, 31, D:2) a kobold corpse (skeletalised by now) (18, 32, D:2) an adder corpse (30, 34, D:2) a potion of might (38, 52, D:2) 20 stones