Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 7 Alarkh the Charmwright (level 1, 0/16 HPs) Began as a Mummy Skald on Apr 16, 2016. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (308 turns). Alarkh the Charmwright (Mummy Skald) Turns: 308, Time: 00:00:34 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 91% Magic: 2/3 EV: 11 Int: 11 God: Gold: 3 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Clarity . b - +0 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 2.2 Axes - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You barely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You closely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * x2 The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! An adder comes into view. Your magical infusion is running out. Found a bread ration. You are no longer magically infusing your attacks. Found 3 gold pieces and a glowing dagger. The adder bites you. You die... #..#......#...# ##...........# ......#..#...# #......g...# #.......##.# ##.##.#####.# #.###...#g## #.# ........S.w####.# $###..@#.....#.# #.........(.#.#.# ........<.......# ###..#<##..#......# ..%.#$ #..######## ###. #....># # )..##.# #.. #.# #. #.# You could see Ijyb, a worm and an adder. Vanquished Creatures 2 hobgoblins (D:1) 2 ball pythons 2 bats (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 283 | D:2 | Noticed Ijyb 308 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Hand axe || 24 Cast: Infusion || 5