Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 9 Alarkh the Charmwright (level 2, 22/22 HPs) Began as a Demonspawn Skald on Apr 14, 2016. Got out of the dungeon alive. The game lasted 00:00:25 (585 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 585, Time: 00:00:26 Health: 22/22 AC: 4 Str: 12 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 13 God: Gold: 34 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: molten scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of enchant armour {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} Potions e - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 bread rations h - a royal jelly j - a beef jerky Skills: - Level 2.0 Fighting + Level 2.5 Axes - Level 0.8 Armour - Level 0.8 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales (AC +1). Message History You kill the giant newt! You have reached level 2! Your demonic ancestry asserts itself... Molten scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Your magical infusion is running out. You are no longer magically infusing your attacks. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here a ring mail. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.#.####.####.###... #.#.#.# #.# #.## #.#.#.# ##.###.. #.#.#.# ##...##.## #.#.#.# ##.....#... #.#.#.# #........#. #.#.#.# #.........#. #.#.#.# #.)......##. #...#@# #.#......... ####### #.##.......# # ###.###.# #. #.# #. #.. .. # There were no monsters in sight! Vanquished Creatures 4 bats (D:1) 2 goblins (D:1) 2 giant newts (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 438 | D:1 | Gained mutation: You are partially covered in molten scales (AC +1). [demonic ancestry] 438 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/5 585 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Hand axe || 17 Cast: Infusion || 7