Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 0 Alarkh the Charmwright (level 1, 0/16 HPs) Began as a Mummy Skald on Apr 12, 2016. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (30 turns). Alarkh the Charmwright (Mummy Skald) Turns: 30, Time: 00:00:09 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 8% Magic: 1/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Clarity . b - +0 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused (expiring), not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an uncursed ring of flight {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 1.6 Axes - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You begin infusing your attacks with magical energy. Unknown command. You completely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. A goblin comes into view. It is wielding a club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is almost dead. Your magical infusion is running out. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.#.....#.... ### ##........... #.# ##.##.%...## #.# ###(####...## ##'####..## ##.######### +...'..### #.......... #.<.#### #.########. +...+ #.# ##+## #@# #g# #gs #... #.... .....g #...... #....#.# You could see a giant cockroach, a hobgoblin and 2 goblins. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 30 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Hand axe || 5 Cast: Infusion || 2