Alarkh Level 1 of the Dungeon (0, 0, D:1) 18 stones (-16, 1, D:1) a +0 whip (-11, 2, D:1) a +0 club (4, 7, D:1) 8 stones (6, 8, D:1) 17 arrows (7, 8, D:1) a potion of mutation (3, 9, D:1) a +0 dagger (21, 10, D:1) a cursed -3 club (24, 11, D:1) a stone (10, 14, D:1) a +0 club (-18, 16, D:1) a +0 club (8, 17, D:1) a +0 dagger (9, 22, D:1) a +0 short sword (9, 23, D:1) a +0 club (15, 24, D:1) a potion of flight (-15, 32, D:1) 14 arrows (15, 33, D:1) 11 sling bullets (-15, 34, D:1) 2 potions of curing Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 hand axe (2, 5, D:2) a +0 falchion (0, 7, D:2) a cursed -2 spear (2, 7, D:2) a +0 mace (17, 13, D:2) a +0 scale mail a +0 falchion (3, 18, D:2) a cursed +0 club (22, 22, D:2) a +0 scale mail (27, 25, D:2) a potion of beneficial mutation (36, 25, D:2) a potion of poison (16, 27, D:2) a +0 club (14, 34, D:2) a bat skeleton (14, 37, D:2) a goblin skeleton (15, 37, D:2) 16 stones an adder skeleton (20, 43, D:2) a giant gecko corpse (22, 48, D:2) a hobgoblin corpse (12, 53, D:2) a +0 whip a kobold corpse (12, 55, D:2) a stone (12, 57, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a meat ration (5, 0, D:3) a scroll of remove curse (2, 2, D:3) a wand of polymorph (14) (2, 3, D:3) a bat corpse (7, 3, D:3) a potion of heal wounds (7, 4, D:3) 29 stones (7, 6, D:3) a meat ration