Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 2 Alarkh the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 3, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (89 turns). Alarkh the Grave Robber (Mummy Necromancer) Turns: 89, Time: 00:00:22 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis + (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) c - ring of see invisible @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (left hand) Scrolls d - a scroll of remove curse {unknown} e - 2 scrolls of enchant weapon {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 91%) The jackal convulses in agony! The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.............. #.....)........ . . #.............. ..... #+###.#+##### ......######............ ..................>##### ..[.. ##.!...##..#.# ......##.###.##..#.##### ......h@..##.##......... ......##..##.......##### ..... ...##.##.#### .### ##.##.##.# #.##.##.# ####.##.##.###### .....†............ ##################.##.######. #.....#...≈≈≈≈...#.##.##### You could see a jackal. Vanquished Creatures A jackal (D:1) 2 giant newts (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Pain || 6