Alarkh Level 1 of the Dungeon (0, 0, D:1) a potion of flight (13, 12, D:1) a +0 hunting sling (22, 12, D:1) a +0 club (28, 13, D:1) a potion of brilliance (4, 15, D:1) a bread ration (48, 17, D:1) a +0 robe (27, 19, D:1) a potion of curing (7, 20, D:1) a potion of resistance (4, 29, D:1) 4 tomahawks (28, 30, D:1) 13 stones (8, 34, D:1) a +0 ring mail (12, 36, D:1) 4 javelins (37, 36, D:1) a potion of brilliance (53, 39, D:1) 7 arrows of flame Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (-21, 12, D:2) a stone (-27, 13, D:2) a cursed +0 club a giant newt corpse (skeletalised by now) (-4, 13, D:2) 9 steel sling bullets (-28, 14, D:2) a goblin corpse (skeletalised by now) (-22, 17, D:2) a +0 long sword (-21, 17, D:2) a stone (-21, 19, D:2) a potion of cancellation (-20, 20, D:2) 5 fruits (-24, 21, D:2) a +0 robe (-16, 21, D:2) 7 needles of confusion (-24, 23, D:2) a beef jerky (-20, 24, D:2) 3 gold pieces (-21, 26, D:2) a +0 club (-8, 29, D:2) a beef jerky Level 3 of the Dungeon (0, 0, D:3) a scroll of identify