Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 club (10, 3, D:1) a +0 whip (12, 4, D:1) a +0 club (15, 4, D:1) 2 potions of mutation (43, 5, D:1) a +0 short sword 3 stones (36, 18, D:1) 3 fruits (38, 20, D:1) 19 stones (35, 24, D:1) a meat ration (44, 24, D:1) a cursed -1 club (43, 26, D:1) a +0 dagger (29, 27, D:1) a +0 scale mail (36, 27, D:1) a +0 dagger a +0 leather armour (-7, 31, D:1) an uncursed ring of poison resistance (34, 31, D:1) an uncursed ring of positive energy 2 stones a +0 whip (27, 35, D:1) a stone (1, 36, D:1) 20 stones (38, 36, D:1) a +0 mace (37, 41, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a +0 mace (11, 3, D:2) a +0 dagger (-13, 6, D:2) a potion of degeneration (-3, 7, D:2) a +3 mace (-3, 9, D:2) a +0 mace (10, 11, D:2) a bread ration (5, 12, D:2) a +0 club a goblin corpse (5, 16, D:2) a bat corpse (2, 28, D:2) a jackal corpse (skeletalised by now) (14, 29, D:2) a +0 hunting sling a +0 club 22 stones (12, 31, D:2) a rat skeleton (4, 32, D:2) a bat corpse (11, 32, D:2) a +0 club a +0 robe a potion of lignification (13, 32, D:2) a rat skeleton (10, 33, D:2) a stone (12, 33, D:2) a jackal corpse an adder corpse (skeletalised by now) (6, 34, D:2) a jackal corpse (7, 36, D:2) a stone