Alarkh Level 1 of the Dungeon (0, 0, D:1) 23 stones (32, 0, D:1) 11 stones (-6, 6, D:1) 13 stones (-6, 10, D:1) a +0 club (40, 12, D:1) a +0 robe (-2, 13, D:1) a +0 club (12, 13, D:1) a +0 club a +0 spear (49, 13, D:1) 4 stones (39, 21, D:1) 17 stones (-1, 30, D:1) a +0 club (44, 32, D:1) a stone a +0 club (22, 38, D:1) 24 bolts (-5, 40, D:1) a +0 club (18, 40, D:1) a +0 club a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (31, 43, D:1) a potion of heal wounds (-10, 48, D:1) a potion of flight (32, 48, D:1) a +0 hand axe (52, 49, D:1) 4 fruits (-10, 53, D:1) a +0 club a hobgoblin corpse (2, 56, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-9, 6, D:2) a potion of beneficial mutation (3, 6, D:2) a goblin corpse (-6, 7, D:2) a +0 dagger (17, 9, D:2) a +0 leather armour (-4, 10, D:2) a throwing net (-9, 11, D:2) a potion of lignification (-3, 11, D:2) 20 stones (7, 13, D:2) 2 potions of heal wounds (13, 14, D:2) a +0 leather armour (13, 15, D:2) a +0 dagger a +0 hunting sling 13 stones (10, 17, D:2) a meat ration