Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 12 Alarkh the Vexing (level 2, -1/19 HPs) Began as a Vampire Enchanter on Jan 9, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (248 turns). Alarkh the Vexing (Vampire Enchanter) Turns: 248, Time: 00:01:15 Health: -1/19 AC: 4 Str: 7 XL: 2 Next: 20% Magic: 3/5 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . g - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) g - a +0 cloak (worn) Scrolls f - a scroll of teleportation {unknown} Potions d - 3 potions of blood e - a potion of cure mutation {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: * Level 1.7 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth + Level 2.2 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The jackal barely misses you. Test x2 You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Test x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Test x2 Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 85%) Test The jackal is outlined in light. The jackal bites you. You die... Test #.....######.. .......... ...(.......... ........ ###..#######.. ....... #) ........# #.# ..... .. ........# #.# $... .# ........# #.# #..#..# ........## #.# #.....#. ..)......###.#####.#..... .............#..@h........ ...........†....##.####.#. .....>............... .####.###....#..#..### .. #..†.......##.### .###.............#...# .....##............... ###..#...........#...# #.........).......# You could see a jackal. Vanquished Creatures An ooze (D:1) A jackal (D:1) 4 bats (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 248 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 41 Cast: Corona || 5 Stab: Sleeping || 4