Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 31 Alarkh the Conjurer (level 3, 0/24 HPs) Began as a Mummy Conjurer on Jan 5, 2016. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (1078 turns). Alarkh the Conjurer (Mummy Conjurer) Turns: 1078, Time: 00:03:20 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 7% Magic: 0/6 EV: 7 Int: 15 God: Gold: 62 SH: 0 Dex: 12 Spells: 3 memorised, 0 levels left rFire x . . SeeInvis . e - +0 spear rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - an uncursed ring of ice h - a cursed -2 ring of evasion {unknown} Scrolls d - 2 scrolls of identify {unknown} f - 3 scrolls of remove curse {unknown} g - a scroll of amnesia {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting * Level 4.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A b - Searing Ray Conj ##.... 8% 2 N/A c - Dazzling Spray Conj/Hex #....... 30% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The adder is severely wounded. The adder bites you. You barely miss the adder. The adder is severely wounded. The adder bites you. The adder barely misses you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... .....### #### .....#.# #.. .....#.# #.# .....#.###.# .....#.....# ...###.##..#######!# ...'..).......)...># ...##........)####.# ...##.######...S@# ...##.# #....## #####.# ##.### . #.# #.# .. ... ... ... ... ...## ....... ....# ........ .....# ..(... You could see an adder. Vanquished Creatures 3 bats (D:1) A giant cockroach (D:2) 3 hobgoblins 6 jackals (D:1) 5 kobolds A ball python (D:1) A giant newt (D:1) 5 goblins (D:1) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 546 | D:1 | Learned a level 2 spell: Searing Ray 884 | D:1 | Reached skill level 4 in Conjurations 1011 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/6 1016 | D:2 | Learned a level 3 spell: Dazzling Spray 1078 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Spear || 50 Unarmed || 3 Cast: Magic Dart || 52 Stab: Sleeping || 1