Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 13 Alarkh the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Jan 4, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (618 turns). Alarkh the Conjurer (Mummy Conjurer) Turns: 618, Time: 00:00:53 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 0/5 EV: 12 Int: 14 God: Gold: 49 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . h - +0 dagger rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 helmet Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of recharging e - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.2 Spellcasting * Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The jackal bites you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #....# #....############## #....'.)........... #....#######...#### ####.# #...# #.# #...# #.# #...# ###########.############## #........@hr.............. ###########.#########'#### #...........# #....[.. ##.########## #....... #.# #.....†. #.# #....... #.# #....... ##.# #....... #..# #....... You could see a jackal and a rat. Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 2 bats (D:1) A giant newt (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 510 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 618 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 10 Cast: Magic Dart || 23 Use: Scroll || 1