Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 4 Alarkh the Magician (level 1, 0/14 HPs) Began as a Ghoul Wizard on Dec 29, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (299 turns). Alarkh the Magician (Ghoul Wizard) Turns: 299, Time: 00:00:54 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a meat ration f - 2 chunks of flesh Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting * Level 1.2 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You scratch the jackal. The jackal is heavily wounded. The jackal misses you. You scratch the jackal. The jackal is severely wounded. The jackal bites you. You die... ..###.#.## ........# # ...#.#..#.# ..#...... #.#....# #..#...# ### #......# #.. #########†##..########.. .......@h.........##.'.. ##########.#.####.##.#.. #.#.# #.##.#.. #...# #.##.### ##..# #....... #.># ###'#### ##.# #...# #.# #...# #.# #...# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Ghoul Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 74 | D:1 | Reached skill level 1 in Conjurations 299 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 11 Eat: Chunk || 3