Alarkh Level 1 of the Dungeon (-14, 3, D:1) a +0 hunting sling (-15, 8, D:1) a +0 dagger (-7, 11, D:1) a +0 short sword (-17, 12, D:1) a +0 robe (1, 12, D:1) a jackal corpse (3, 12, D:1) a +0 club a +0 club a +0 dagger (4, 12, D:1) a jackal corpse (17, 13, D:1) a potion of mutation (6, 17, D:1) 16 sling bullets (9, 21, D:1) a cursed -3 whip (18, 35, D:1) a potion of restore abilities (33, 45, D:1) a +0 leather armour (-24, 46, D:1) a +0 club (24, 46, D:1) a meat ration (1, 51, D:1) a royal jelly (-16, 57, D:1) a +0 club (12, 59, D:1) a hobgoblin corpse (skeletalised by now) (15, 59, D:1) a cursed -2 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (7, 5, D:2) 14 sling bullets (4, 6, D:2) 11 gold pieces (-28, 8, D:2) a +0 dagger (-31, 10, D:2) 20 sling bullets of flame (-44, 11, D:2) a +0 ring mail (-45, 13, D:2) a +0 spear