Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 0 Alarkh the Magician (level 1, -1/13 HPs) Began as a Mummy Wizard on July 6, 2015. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (37 turns). Alarkh the Magician (Mummy Wizard) Turns: 37, Time: 00:00:11 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You hit the toadstool but do no damage. The hobgoblin closely misses you. There is a fountain of clear blue water here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You enter the shallow water. Moving in this stuff is going to be slow. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... ##≈P....≈##.# ##≈...≈###.# #≈...≈....# #≈.<.≈##### #≈...≈# ##≈...≈## ##≈P...♣≈# #≈P⌠Pg♣⌠♣≈# ##≈P≈@≈♣≈## ##≈...≈## ......### ######## You could see a hobgoblin. Vanquished Creatures 3 toadstools (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 37 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 5