Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 0 Alarkh the Skirmisher (level 1, 22/22 HPs) Began as an Ogre Skald on July 1, 2015. Got out of the dungeon alive. The game lasted 00:00:12 (73 turns). Alarkh the Skirmisher (Ogre Skald) Turns: 73, Time: 00:00:12 Health: 22/22 AC: 3 Str: 16 XL: 1 Next: 10% Magic: 3/3 EV: 9 Int: 11 God: Gold: 10 SH: 0 Dex: 9 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +0 robe rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth .......... g - ring of wizardry (curse) f - ring of loudness (curse) @: not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Jewellery f - a cursed ring of loudness (left hand) g - a cursed ring of wizardry (right hand) Scrolls h - a scroll of fear {unknown} Potions e - 2 potions of cancellation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a meat ration Skills: - Level 2.6 Fighting * Level 2.0 Polearms - Level 0.7 Armour - Level 0.8 Dodging + Level 2.5 Spellcasting + Level 2.1 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Aim: a giant newt You reach to attack! You hit the giant newt. You kill the giant newt! No target in view! No target in view! e - 2 fuming dark potions (gained 1) f - a bronze ring g - an iron ring Found a stone staircase leading down. You now have 10 gold pieces. h - a scroll labeled SHONKE LAUWEUX Oops, that ring feels deathly cold. f - a cursed ring of loudness (left hand) Oops, that ring feels deathly cold. g - a cursed ring of wizardry (right hand) There is a dry fountain here. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....⌠.......⌠...... ..................# ..⌠...⌠...⌠...⌠..## #...............## ##.⌠....⌠(...⌠.## ##..........)## ##..⌠...⌠..## ##.......## ##..@..## ##...## ##### There were no monsters in sight! Vanquished Creatures A giant newt (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Ogre Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 73 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Spear || 1