Dungeon Crawl Stone Soup version 0.17-a0-1404-gb8113a6 (webtiles) character file. 0 Alarkh the Gusty (level 1, 13/13 HPs) Began as a Mummy Air Elementalist on June 21, 2015. Safely got out of the dungeon. The game lasted 00:00:18 (9 turns). Alarkh the Gusty (Mummy Air Elementalist) Turns: 9, Time: 00:00:18 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Press ? for a list of commands and other information. Found a scroll labeled HIKLAV DUEPETHE. Found a staircase leading out of the dungeon. A giant newt comes into view. Found an escape hatch in the floor. A kobold comes into view. It is wielding a vampiric short sword. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a vampiric short sword (resting) The zap hits the kobold. You kill the kobold! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Read which item? (? for menu, Esc to quit) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....#........... .......###...###.. .......#......>#.. .......#.......#.. ...l#............. ....#......#...... ....#............. .......#.......#.. .......#@......#.. .......###...###.. )...#............. ...##...?......... .#.####...###...## #..#.......###### ##.......... ##.......... You could see a giant newt. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: minmay_arrival_open_corners, item_on_display_b Action || total -------------------------++------- Cast: Shock || 1