Alarkh Level 1 of the Dungeon (0, 0, D:1) 18 sling bullets (-2, 1, D:1) a potion of mutation (14, 1, D:1) a +0 short sword (5, 2, D:1) 14 arrows (-17, 5, D:1) 25 sling bullets (26, 8, D:1) a +0 leather armour (0, 10, D:1) a jackal corpse (skeletalised by now) (28, 12, D:1) a cursed +0 short sword (-4, 13, D:1) a +0 whip (-1, 13, D:1) 10 poisoned bolts (24, 13, D:1) 26 stones (22, 16, D:1) a +0 dagger (13, 17, D:1) a +0 club (-11, 21, D:1) a meat ration (2, 21, D:1) a +0 plate armour (-15, 22, D:1) a goblin corpse (skeletalised by now) (-12, 22, D:1) a cursed -3 short sword (-3, 22, D:1) 16 arrows (-5, 25, D:1) 2 potions of cancellation (-11, 26, D:1) a bat corpse (skeletalised by now) (24, 39, D:1) a +0 club (26, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 arrows of dispersal (12, 3, D:2) a +0 rapier (-21, 9, D:2) a +0 ring mail (-21, 12, D:2) a +0 ring mail (-45, 13, D:2) a potion of mutation (-46, 17, D:2) 20 stones (-24, 20, D:2) 24 bolts (16, 23, D:2) a potion of agility (8, 26, D:2) a +0 robe (-32, 27, D:2) a meat ration (10, 28, D:2) 12 stones (-5, 35, D:2) a giant gecko corpse (-3, 40, D:2) a +0 dagger (6, 48, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail an orc corpse (-20, 5, D:3) a +0 hammer (-8, 8, D:3) a kobold corpse (-13, 16, D:3) a +0 dagger (10, 16, D:3) a goblin corpse