Alarkh Level 1 of the Dungeon (0, 0, D:1) an uncursed ring of poison resistance (1, 1, D:1) a bat corpse (-21, 4, D:1) a +0 short sword (-11, 4, D:1) a +2 dagger of freezing (16, 8, D:1) a hobgoblin corpse (-6, 11, D:1) a bat corpse (skeletalised by now) (4, 11, D:1) a giant gecko corpse (-33, 13, D:1) a +0 mace (-18, 13, D:1) a giant newt corpse (skeletalised by now) (9, 15, D:1) a jackal corpse (-7, 16, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (3, 16, D:1) 21 stones (14, 18, D:1) a +0 dagger a +0 leather armour a goblin corpse (5, 21, D:1) a potion of brilliance (-30, 23, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (11, 24, D:1) a beef jerky (-24, 29, D:1) a +0 scale mail (2, 37, D:1) a +0 dagger (-29, 40, D:1) a bread ration (-22, 43, D:1) 18 stones (4, 43, D:1) a potion of curing (-46, 46, D:1) 9 stones (-2, 47, D:1) a +0 dagger (-42, 48, D:1) a stone (-11, 49, D:1) a rat corpse (skeletalised by now) (-42, 50, D:1) a stone (-43, 51, D:1) a stone (-40, 51, D:1) a stone