Alarkh Level 1 of the Dungeon (-38, 5, D:1) a potion of haste (-21, 6, D:1) a +0 club a +0 club (-14, 17, D:1) a +0 whip (-38, 29, D:1) a +0 club (-44, 37, D:1) a potion of magic a potion of heal wounds (-47, 40, D:1) a slice of pizza (-38, 50, D:1) a +0 club a potion of cure mutation Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 4, D:2) a meat ration (-8, 6, D:2) 19 sling bullets (-8, 12, D:2) 7 gold pieces (8, 13, D:2) 14 arrows of flame (19, 13, D:2) a +6 short sword a kobold skeleton (-4, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 20, D:2) a giant newt corpse (skeletalised by now) (8, 20, D:2) a giant newt corpse (skeletalised by now) (8, 27, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-1, 29, D:2) a beef jerky (9, 29, D:2) a potion of magic (2, 31, D:2) 15 stones (3, 31, D:2) a rat corpse (skeletalised by now) (3, 40, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a potion of cancellation (-2, 4, D:3) 2 tomahawks (-1, 4, D:3) a +0 whip (unseen) (-2, 6, D:3) 2 tomahawks (0, 11, D:3) a potion of agility (-11, 14, D:3) a +0 falchion (5, 24, D:3) a potion of heal wounds