Dungeon Crawl Stone Soup version 0.16.1-28-gcc2312f (webtiles) character file. 7 Alarkh the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on June 3, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (305 turns). Alarkh the Magician (Mummy Wizard) Turns: 305, Time: 00:01:34 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 91% Magic: 0/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . f - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 dagger Armour b - a +0 hat (worn) f - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 3 scrolls of enchant armour {unknown} g - a scroll of recharging {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting * Level 1.4 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... .## .. .# ### ###.### ##.## #.....# ##...## #.###.# ##.....## #.# #.#####.......##+ #.###.##.'.........†. #..h@.##.##.......##' #####.##.###.....###. #.##...##...###.) #.##....##.###... #.###...#####...) #........# #..... ######.#.# ##.... #.#.# ##... #.#.# ##.. You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) A goblin (D:1) A kobold (D:1) 5 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 50 | D:1 | Reached skill level 1 in Conjurations 305 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 18