Alarkh Level 1 of the Dungeon (0, 0, D:1) an uncursed ring of poison resistance (9, 2, D:1) a +0 hand axe (-29, 4, D:1) 26 bolts (-26, 7, D:1) a +0 club (-17, 7, D:1) a +0 club (-23, 10, D:1) a +0 club (-17, 12, D:1) a stone (12, 12, D:1) 16 arrows (-22, 14, D:1) 17 sling bullets (-17, 14, D:1) a stone (22, 20, D:1) a +0 club (-3, 28, D:1) a +0 club (2, 32, D:1) a +0 club (-16, 37, D:1) 4 stones (28, 37, D:1) 8 javelins (-20, 39, D:1) a +0 club (-33, 40, D:1) a +0 dagger (-21, 44, D:1) 19 bolts (-33, 45, D:1) 15 poisoned needles (-33, 53, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 2, D:2) a rat corpse (skeletalised by now) (7, 2, D:2) 9 stones (41, 6, D:2) a +1 falchion of electrocution (40, 8, D:2) a +0 dagger (2, 9, D:2) 19 stones (38, 13, D:2) a +0 short sword (28, 19, D:2) a +0 spear (23, 20, D:2) a +0 short sword (22, 23, D:2) a +0 hunting sling 21 stones (-7, 26, D:2) a stone (-6, 28, D:2) a +0 club a stone (0, 28, D:2) a +0 club (1, 29, D:2) 23 stones (2, 29, D:2) a +0 robe (21, 29, D:2) a +0 club (-4, 32, D:2) a cursed +0 whip (16, 32, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of flaming (still there?) a +0 club (still there?) (0, 7, D:3) a stone