Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 0, D:1) a +0 club (-11, 4, D:1) a +0 club (49, 10, D:1) a +0 club 4 stones (13, 18, D:1) 14 stones (-15, 20, D:1) a +0 dagger (44, 28, D:1) a +0 club (32, 46, D:1) a stone (32, 48, D:1) a +0 whip (33, 50, D:1) 19 bolts Level 2 of the Dungeon (14, 12, D:2) a +0 leather armour (32, 14, D:2) 21 stones (-4, 18, D:2) a +1 helmet (7, 19, D:2) a +0 club a +0 club a +0 club (-7, 22, D:2) 26 sling bullets (26, 22, D:2) a +0 hunting sling (-6, 23, D:2) 11 steel sling bullets (14, 31, D:2) 12 stones (-5, 32, D:2) 14 stones (-3, 32, D:2) a +0 club (33, 33, D:2) a +0 club (22, 36, D:2) a stone (8, 37, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 37, D:2) a bat skeleton (-7, 39, D:2) a giant newt corpse (skeletalised by now) (25, 39, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (-2, 1, D:3) an adder corpse (9, 2, D:3) a royal jelly