Alarkh Level 1 of the Dungeon (0, 0, D:1) 14 stones (-21, 3, D:1) a +0 club (-12, 3, D:1) a stone (25, 4, D:1) a +0 club (-11, 5, D:1) a stone (0, 5, D:1) a +0 dagger 5 stones (-20, 8, D:1) a +0 club (-18, 10, D:1) a +0 spear (24, 10, D:1) a +0 dagger (22, 11, D:1) a +0 ring mail (-16, 20, D:1) a +0 whip (34, 22, D:1) a +0 dagger (-17, 26, D:1) a +0 spear (-10, 29, D:1) 22 stones (-12, 38, D:1) a +0 robe (-10, 39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 1, D:2) 14 bolts of flame (2, 7, D:2) 8 stones (1, 9, D:2) a cursed +0 cloak (55, 12, D:2) a +1 pair of gloves (47, 17, D:2) a +0 club (43, 20, D:2) a +0 whip (47, 22, D:2) a stone (23, 23, D:2) a +0 dagger 2 stones (25, 23, D:2) a +0 ring mail (21, 24, D:2) a stone (13, 42, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 3, D:3) a +0 longbow (17, 6, D:3) a +0 dagger (-1, 12, D:3) a +0 club (27, 13, D:3) a +0 leather armour a +0 club (16, 14, D:3) a +0 dagger (13, 15, D:3) a +0 club (5, 19, D:3) 9 stones a +0 hunting sling a +0 club (12, 19, D:3) a stone (13, 19, D:3) 2 stones (4, 22, D:3) a +0 dagger (36, 23, D:3) 18 sling bullets (18, 24, D:3) a cursed +0 club (13, 36, D:3) a +0 helmet (28, 44, D:3) a +0 robe of positive energy (1, 47, D:3) a +0 mace (9, 52, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 15 poisoned needles (10, 9, D:4) 17 stones (-10, 18, D:4) a +0 dagger (-10, 19, D:4) a +0 plate armour (-12, 27, D:4) a +0 club (2, 33, D:4) a +0 short sword (3, 35, D:4) a +0 club (10, 38, D:4) 10 stones (-12, 42, D:4) a +0 whip (-11, 44, D:4) the +1 robe of Qeifomez {rPois MR+ Str-4} It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. (-14, 45, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 24 bolts (-23, 4, D:5) a potion of poison (-22, 4, D:5) a +0 falchion (-37, 5, D:5) a stone a potion of degeneration (-36, 5, D:5) 2 stones (-35, 5, D:5) a stone (-51, 10, D:5) a +0 robe a +0 dagger (-52, 11, D:5) a +0 leather armour a +0 dagger (-38, 11, D:5) a +0 flail (-52, 12, D:5) a +0 robe a +2 robe of fire resistance a +0 dagger a +0 dagger (6, 12, D:5) a +0 whip (-9, 14, D:5) a +0 spear (-4, 20, D:5) a +0 whip 2 stones (-1, 20, D:5) a stone (4, 20, D:5) a stone (-33, 30, D:5) a +0 club a +0 short sword (-32, 30, D:5) a +0 robe a +0 dagger (9, 33, D:5) a beef jerky (7, 34, D:5) a scroll of amnesia (-29, 36, D:5) a +0 giant club (-39, 37, D:5) a cursed -2 halberd (0, 40, D:5) a +0 whip (-46, 42, D:5) a +0 dagger (11, 46, D:5) 17 stones (-54, 47, D:5) a +0 short sword (-55, 48, D:5) a +0 robe a +0 dagger (-56, 49, D:5) a +0 scale mail a +0 flail (-55, 49, D:5) a +0 robe a +0 dagger (-55, 50, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 18 sling bullets (26, 8, D:6) a +0 robe (-12, 12, D:6) a +1 short sword of speed (-18, 17, D:6) a +0 giant spiked club (-20, 19, D:6) a stone (-20, 20, D:6) a stone (-27, 26, D:6) a scroll of noise (9, 29, D:6) 15 gold pieces (8, 30, D:6) 21 stones (7, 31, D:6) 14 gold pieces Level 7 of the Dungeon [Shop] Ikhlaoq's Assorted Antiques a lamp of fire (1160 gold) the cursed -5 chain mail of Yrphugha {-Cast Regen+ rCorr} (275 gold) It prevents spellcasting. It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. a +0 falchion (87 gold) a +0 glaive (188 gold) the +6 glaive "Horawu Shif" {chop, +Blink rPois rC- rN+ Dex-2} (333 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It lets you blink. the +10 scale mail "Maon" {rElec rF++ rN+ rCorr Str-5} (261 gold) It affects your strength (-5). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It protects you from acid and corrosion. a +0 ring mail (116 gold) a +0 arbalest (130 gold) a potion of curing (87 gold) a scroll of noise (29 gold) a +0 chain mail (130 gold) a potion of curing (87 gold) (0, 0, D:7) a +0 scimitar (5, 0, D:7) a +0 ring mail (18, 9, D:7) a +0 short sword a +0 long sword a +0 plate armour a +0 hand axe a +0 hand axe a +0 chain mail (38, 21, D:7) 5 tomahawks a +3 short sword of venom (38, 22, D:7) a +0 hand axe (35, 24, D:7) a +0 short sword (2, 29, D:7) a +0 giant spiked club (1, 30, D:7) a throwing net (18, 32, D:7) 13 stones (16, 33, D:7) 33 stones (41, 35, D:7) a +0 leather armour (57, 42, D:7) 28 stones (56, 43, D:7) a +0 giant club (38, 45, D:7) a +0 scimitar a +0 plate armour (17, 46, D:7) a +0 shortbow (41, 47, D:7) a +0 dagger (10, 48, D:7) a +0 robe (60, 55, D:7) a +0 halberd Level 8 of the Dungeon (-39, 6, D:8) a +0 hand axe a +0 leather armour (-39, 7, D:8) a +0 club (-41, 8, D:8) a +0 whip (-40, 8, D:8) a +0 club a +0 ring mail a +0 trident (-53, 10, D:8) a +0 flail (-21, 11, D:8) a +0 dagger a +0 robe (-18, 12, D:8) a potion of poison (-25, 21, D:8) a +0 halberd (-61, 27, D:8) a +0 club (-62, 30, D:8) a cursed -3 scimitar (-14, 30, D:8) an uncursed amulet of warding (-1, 30, D:8) a +0 club 4 stones (-15, 31, D:8) the cursed -1 hand axe of Viyqiamauwk {flame, Int+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. (-4, 31, D:8) a stone (-58, 35, D:8) a +0 short sword (-21, 36, D:8) a scroll of noise (-1, 36, D:8) a +0 helmet (-19, 37, D:8) a +0 ring mail (-48, 38, D:8) a +0 giant club (-48, 39, D:8) a +2 rapier of venom (-25, 40, D:8) 13 poisoned needles (-4, 42, D:8) a +0 war axe (-24, 45, D:8) a +0 hand axe (-25, 51, D:8) a scroll of noise (-16, 52, D:8) 9 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 falchion a +0 leather armour (10, 9, D:9) a +0 shortbow (-18, 12, D:9) 19 sling bullets (0, 12, D:9) a +0 club a +0 short sword a +0 ring mail (15, 12, D:9) a +0 war axe (-1, 13, D:9) a +0 hand axe a +0 scale mail (7, 20, D:9) 25 stones (9, 27, D:9) a scroll of enchant armour (9, 28, D:9) a scroll of amnesia (-39, 35, D:9) a +0 plate armour (-6, 44, D:9) a bread ration (-7, 52, D:9) a +0 dire flail a +0 leather armour a cursed +0 battleaxe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 short sword (0, 1, D:10) a +0 short sword a +0 chain mail a +1 mace of crushing (2, 1, D:10) a +0 robe a +0 dagger (12, 5, D:10) 12 arrows (19, 6, D:10) 14 gold pieces (4, 7, D:10) a +0 leather armour (8, 10, D:10) 17 stones (-18, 15, D:10) a +0 shortbow (20, 30, D:10) a cursed -1 robe (6, 41, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of summoning (1, 0, Lair:1) 18 poisoned arrows 11 arrows of flame 13 arrows of dispersal 135 arrows (2, 0, Lair:1) a wand of slowing (38) a wand of flame (48) a wand of flame (18) (3, 0, Lair:1) a scroll of amnesia a scroll of immolation 2 scrolls of noise (2, 2, Lair:1) 11 bread rations (3, 2, Lair:1) a Necronomicon {highlevel} a book of Changes (-26, 4, Lair:1) 11 poisoned bolts (-15, 7, Lair:1) 20 poisoned sling bullets (-28, 8, Lair:1) a +0 robe (-11, 8, Lair:1) a potion of degeneration (-24, 9, Lair:1) a +0 war axe (-17, 11, Lair:1) a +0 club (-6, 12, Lair:1) a +0 long sword (-48, 14, Lair:1) a +0 plate armour (-17, 14, Lair:1) 27 stones (-9, 17, Lair:1) a +0 club (2, 20, Lair:1) a +0 hand axe (-37, 32, Lair:1) a +0 robe (-19, 33, Lair:1) a +0 centaur barding (-35, 37, Lair:1) a +0 morningstar (-24, 38, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 plate armour "Unubew" {rF- Regen+ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It increases your rate of regeneration. (15, 3, Lair:2) 4 large rocks (1, 6, Lair:2) 22 stones (50, 9, Lair:2) an uncursed ring of sustain abilities (30, 38, Lair:2) a +0 whip (70, 41, Lair:2) a +0 pair of gloves (67, 44, Lair:2) 6 stones (13, 47, Lair:2) a +0 falchion (67, 48, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (-56, 5, Lair:3) a scroll of immolation (-35, 16, Lair:3) a +0 war axe (-35, 21, Lair:3) a +0 buckler (-37, 23, Lair:3) a +0 robe (-29, 42, Lair:3) a +0 morningstar (-41, 43, Lair:3) 23 stones (-25, 49, Lair:3) 23 stones (-46, 54, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a box of beasts (-25, 3, Lair:4) an adder corpse (30, 5, Lair:4) 6 large rocks (-14, 12, Lair:4) a +2 ring mail of magic resistance (20, 14, Lair:4) 4 needles of slowing (-17, 15, Lair:4) 20 stones (-9, 18, Lair:4) a crocodile skeleton (-30, 19, Lair:4) 13 gold pieces (-32, 21, Lair:4) 2 scrolls of fear (5, 22, Lair:4) a cursed +0 robe (22, 33, Lair:4) 15 stones (35, 37, Lair:4) a catoblepas corpse (skeletalised by now) (25, 46, Lair:4) 14 bolts