Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 1, D:1) a +0 club (-11, 2, D:1) a +0 club (11, 2, D:1) 2 stones (-13, 3, D:1) a +0 club (-2, 3, D:1) 9 poisoned needles (-30, 5, D:1) a +0 leather armour (-16, 9, D:1) 13 sling bullets (-25, 14, D:1) 16 stones (14, 16, D:1) a +0 dagger (-9, 24, D:1) 5 stones (-19, 29, D:1) a +0 ring mail (-32, 31, D:1) a +0 club (-16, 31, D:1) a +2 hunting sling of freezing (-29, 35, D:1) 26 stones (-23, 35, D:1) a +0 whip (-27, 37, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) 2 stones (-40, 4, D:2) 13 stones (-27, 7, D:2) a +0 club (2, 8, D:2) a stone (-25, 15, D:2) a +0 whip (-13, 16, D:2) 23 stones (-29, 21, D:2) a +0 club (2, 22, D:2) 5 needles of slowing (3, 26, D:2) a +0 whip (-30, 27, D:2) a +0 whip (-7, 27, D:2) 14 stones (-21, 30, D:2) a stone (-20, 30, D:2) 2 stones (-8, 33, D:2) 8 stones (7, 34, D:2) a stone (8, 34, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, 5, D:3) a +0 club (4, 9, D:3) 25 stones (16, 11, D:3) 6 javelins (4, 12, D:3) a +0 robe (27, 14, D:3) 13 stones (-18, 16, D:3) a potion of might (-5, 19, D:3) a +0 rapier (9, 36, D:3) a +0 giant club (3, 39, D:3) a +0 whip (1, 42, D:3) 3 curare-tipped needles (-5, 54, D:3) 15 poisoned sling bullets