Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) a +0 club (-9, 14, D:1) 13 stones (-18, 17, D:1) a stone (-11, 17, D:1) a +0 club a stone (28, 27, D:1) 11 arrows (2, 29, D:1) a +0 dagger Level 2 of the Dungeon (-29, 3, D:2) a +0 club a +0 robe (-31, 9, D:2) a potion of degeneration (-2, 11, D:2) a +0 quarterstaff (-7, 17, D:2) a +0 dagger (-23, 23, D:2) 26 stones (-21, 24, D:2) a +0 short sword (-36, 35, D:2) a +0 robe (-15, 38, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a potion of cure mutation (15, 0, D:3) a hobgoblin corpse (5, 1, D:3) an iguana corpse (10, 1, D:3) a +0 ring mail (15, 2, D:3) a +0 short sword a +3 leather armour (30, 3, D:3) a +0 robe (28, 4, D:3) a +0 club (28, 5, D:3) a +0 club a +0 ring mail (32, 5, D:3) 16 arrows (44, 5, D:3) a +0 hand axe an orc corpse (19, 10, D:3) a +0 leather armour (23, 13, D:3) 29 bolts (15, 23, D:3) a +0 club (39, 30, D:3) a +0 spear (40, 31, D:3) a +0 whip a gnoll corpse (skeletalised by now) (3, 36, D:3) a +0 club (26, 38, D:3) a +0 flail a +1 hand axe of chopping (30, 38, D:3) a +0 ring mail a +0 dagger a +0 club (48, 41, D:3) a jackal corpse (19, 42, D:3) an adder corpse (skeletalised by now) (18, 43, D:3) a +0 club a hobgoblin corpse (skeletalised by now)