Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (41, 2, D:1) 18 stones (17, 3, D:1) a +0 spear (18, 11, D:1) a potion of cure mutation (35, 14, D:1) 2 potions of curing (7, 19, D:1) a +0 club (1, 20, D:1) a +0 club (2, 20, D:1) a +0 club (3, 20, D:1) a +0 dagger (48, 21, D:1) a +0 whip (-4, 23, D:1) 22 stones (18, 28, D:1) a +0 short sword (33, 32, D:1) a +0 dagger (13, 38, D:1) a +0 club (26, 43, D:1) a +0 club (-14, 60, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-15, 6, D:2) 4 large rocks (11, 9, D:2) 3 poisoned arrows (-34, 10, D:2) 15 stones (9, 10, D:2) a potion of poison (-24, 11, D:2) a +0 club (-19, 12, D:2) a potion of mutation (-38, 16, D:2) a +0 hand axe (-36, 16, D:2) a cursed -3 spear (-38, 18, D:2) a +0 falchion (-36, 18, D:2) a cursed -3 mace (-35, 18, D:2) a +0 club (0, 21, D:2) a potion of degeneration (-18, 22, D:2) a potion of curing 11 stones (-4, 22, D:2) a +0 short sword (4, 32, D:2) a +0 spear (-9, 36, D:2) a cursed +0 hunting sling (-22, 37, D:2) 22 arrows (-24, 38, D:2) 14 stones (-36, 40, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) 19 bolts (1, 7, D:3) a +0 club (still there?) 3 scrolls of recharging (still there?) (0, 8, D:3) a +0 club