Dungeon Crawl Stone Soup version 0.16.1-5-gaa23807 (webtiles) character file. 0 Alarkh the Magician (level 1, 3/13 HPs) Began as a Mummy Wizard on Mar 28, 2015. Safely got out of the dungeon. The game lasted 00:00:19 (37 turns). Alarkh the Magician (Mummy Wizard) Turns: 37, Time: 00:00:19 Health: 3/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The hobgoblin completely misses you. The hobgoblin hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The hobgoblin barely misses you. You have escaped! ### #####.# ##8.8#.## #.......# #.......# ##.......# #8.......# #@g......######### #8...............# ##......#.######.# #......#.# #......#.# ##8.8#.#.. #####.#.. ####.# .# You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 37 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 3