Alarkh Level 1 of the Dungeon (0, 0, D:1) 18 stones (25, 6, D:1) a +0 hand axe (13, 7, D:1) 21 stones (-19, 9, D:1) a +0 club (9, 16, D:1) a +0 whip (20, 17, D:1) a +0 club (7, 18, D:1) a stone (-1, 20, D:1) a +0 short sword (5, 20, D:1) 2 stones (1, 22, D:1) a +0 hunting sling (19, 26, D:1) a beef jerky (28, 36, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 3, D:2) 18 stones (-6, 9, D:2) 20 stones (4, 9, D:2) a cursed +0 leather armour (-27, 10, D:2) 13 stones (-6, 11, D:2) a +0 club (12, 12, D:2) 24 arrows (23, 16, D:2) 6 large rocks (29, 17, D:2) 14 stones (-18, 22, D:2) a +0 ring mail (8, 22, D:2) a +0 chain mail (18, 23, D:2) a +0 whip (-9, 26, D:2) 18 silver sling bullets (29, 27, D:2) a +0 club (-13, 28, D:2) 27 stones (24, 32, D:2) a +0 robe (-31, 34, D:2) a +0 dagger (-25, 42, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a +0 club (3, 3, D:3) a +0 robe (1, 10, D:3) a +0 dagger (11, 12, D:3) a +0 hunting sling (28, 12, D:3) a +0 plate armour (29, 13, D:3) a +0 whip (24, 14, D:3) a +0 war axe (8, 24, D:3) a +0 leather armour a +0 dagger (-12, 26, D:3) a +2 dagger of venom (-15, 38, D:3) a +0 leather armour a +0 club (-11, 41, D:3) a +0 long sword Level 4 of the Dungeon (7, 5, D:4) 24 stones (-39, 12, D:4) a +0 short sword a +0 chain mail (-33, 14, D:4) a +0 club (-29, 16, D:4) a +0 club (-6, 16, D:4) a +0 dagger (0, 18, D:4) 14 sling bullets of frost (-14, 25, D:4) a +0 leather armour (-7, 25, D:4) a +0 war axe (-23, 27, D:4) a +4 scythe of slicing a +0 robe a tomahawk (-39, 28, D:4) 2 tomahawks (-25, 29, D:4) 2 tomahawks a +0 hand axe (-24, 29, D:4) a potion of heal wounds (-20, 30, D:4) 15 arrows (1, 35, D:4) a +0 pair of gloves (-2, 36, D:4) a +0 hand axe a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail (23, 0, D:5) a +0 cloak (4, 4, D:5) a +0 club (32, 8, D:5) 21 arrows (46, 12, D:5) 7 stones (3, 16, D:5) a +0 hand axe (24, 16, D:5) a tomahawk (15, 17, D:5) a +0 leather armour a cursed -3 flail (24, 18, D:5) a poisoned arrow 2 tomahawks a +0 ring mail a +0 whip (25, 19, D:5) 12 poisoned arrows a +0 shortbow (27, 20, D:5) a poisoned arrow (31, 29, D:5) a +0 halberd a +0 robe (1, 42, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (23, 6, D:6) a +0 great mace (-12, 19, D:6) a +0 flail (-12, 20, D:6) a +0 club a +0 shield a +0 ring mail a +0 trident (5, 23, D:6) a +0 club a +0 spear (-14, 26, D:6) 16 stones (-15, 35, D:6) an uncursed amulet of inaccuracy a -3 ring of protection (-28, 37, D:6) a scroll of random uselessness (8, 37, D:6) a +2 trident of venom Level 7 of the Dungeon (0, 0, D:7) a rat corpse (skeletalised by now) (-10, 3, D:7) a +2 whip of holy wrath (9, 3, D:7) a +0 short sword a kobold corpse (skeletalised by now) (33, 4, D:7) a +0 glaive (-8, 5, D:7) a +0 ring mail (37, 5, D:7) a cursed -1 shortbow 10 arrows of flame (33, 8, D:7) an arrow of flame (34, 8, D:7) an arrow of flame (34, 9, D:7) 5 arrows of flame (18, 17, D:7) a +0 spear (44, 18, D:7) a +2 leather armour (-5, 19, D:7) a rat corpse (skeletalised by now) (13, 20, D:7) 18 arrows (39, 21, D:7) a +0 dagger (26, 25, D:7) 17 stones (49, 30, D:7) 27 stones (17, 35, D:7) a +1 rapier of holy wrath a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +4 flail of protection a +2 leather armour of magic resistance (9, 5, D:8) a sling bullet (10, 6, D:8) 2 sling bullets (13, 6, D:8) a sling bullet (17, 6, D:8) a +0 club (10, 7, D:8) a sling bullet (16, 15, D:8) the +7 hunting sling "Vytt" {flame, Dex+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). (-1, 17, D:8) a +0 robe (19, 22, D:8) 21 stones (23, 22, D:8) 24 stones (8, 31, D:8) a scorpion corpse