Dungeon Crawl Stone Soup version 0.16.0-11-gd45b091 (webtiles) character file. 25 Alarkh the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on Mar 17, 2015. Got out of the dungeon alive. The game lasted 00:00:58 (832 turns). Alarkh the Magician (Demonspawn Wizard) Turns: 832, Time: 00:00:58 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 86% Magic: 6/6 EV: 12 Int: 19 God: Gold: 83 SH: 0 Dex: 11 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: nightstalker 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery h - an uncursed ring of poison resistance {unknown} Scrolls f - a scroll of fog {unknown} i - 3 scrolls of remove curse {unknown} j - a scroll of identify {unknown} Potions e - a potion of curing {unknown} k - a potion of restore abilities {unknown} l - a potion of brilliance {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration g - 3 fruits Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 2.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Your magical contamination has completely faded away. Magic restored. HP restored. Things that are here: a dagger; a stone You see here a stone. Key pressed, stopping explore. You see here 16 arrows. You see here a club. Found 4 poisoned javelins. You see here 4 poisoned javelins. Done exploring. Done exploring. Done exploring. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ......^........#.## #.#...... ##############.##'# #.#.....# #....# #.#.....# #(...### #.......# #....#.## #......## #....'#'####..†..... #....##.......##.... #....##............# ## #..@.##........###.# .# ###....#######.......# .# ##................##... .# #...........########... ## #...........###.......# #......#........>..##.# ######.#...........##.# #.#[..........##.# #.#...........##.# There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) A giant newt (D:1) 3 goblins (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Demonspawn Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 214 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/6 832 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 47 Stab: Sleeping || 1