Dungeon Crawl Stone Soup version 0.16-b1 (webtiles) character file. 7 Alarkh the Chiller (level 1, 0/13 HPs) Began as a Mummy Ice Elementalist on Mar 11, 2015. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (180 turns). Alarkh the Chiller (Mummy Ice Elementalist) Turns: 180, Time: 00:00:31 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 0/3 EV: 12 Int: 14 God: Gold: 30 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . c - +0 short sword rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.2 Spellcasting Level 0.7 Conjurations + Level 2.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You freeze the giant gecko. You kill the giant gecko! The giant gecko closely misses you. Your magical contamination has completely faded away. The giant gecko hisses menacingly. The giant gecko bites you. The giant gecko closely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (lightly wounded, clinging) You miscast Freeze. You are very lightly contaminated with residual magic. A chill runs through your body. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko barely misses you. The ooze barely misses you. The giant gecko misses you. The ooze hits you. You die... # #.# #...# # #.# #...# ####.###...############# ....>................... ######.......K#.......## ######.......r#.......... .....#........#.....[.## ######........#......?# .# #........#.@.....# .# #........#Jl.....# #........#.......# .# #.....%...g....?... .### #..........(....... ...# #######............ .... #........... ##.# #..(....... #.# #......... You could see an ooze, a giant gecko and a hobgoblin. Vanquished Creatures A giant gecko (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A giant newt (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Slain by an ooze Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 12