Dungeon Crawl Stone Soup version 0.16-b1 (webtiles) character file. 4 Alarkh the Digger (level 1, 12/14 HPs) Began as a Ghoul Earth Elementalist on Mar 10, 2015. Safely got out of the dungeon. The game lasted 00:00:22 (95 turns). Alarkh the Digger (Ghoul Earth Elementalist) Turns: 95, Time: 00:00:22 Health: 12/14 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Clarity . c - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, poison resistance, slow healing 1, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 46 stones (quivered) Armour c - a +0 robe (worn) Jewellery e - an uncursed ring of sustain abilities {unknown} Potions a - a potion of restore abilities {unknown} Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 1.9 Spellcasting Level 0.8 Transmutations + Level 3.4 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the bat! The bat hits you. The bat closely misses you. You closely miss the bat. The bat misses you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you. You scratch the bat. You kill the bat! No target in view! No target in view! You see here a bat corpse. There is a large open door here. There is a large open door here. Your magical contamination has completely faded away. Magic restored. You see here a rat corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...†...## #######..# ##.# #.## #..# ##.#### #.#..# #....+ #.#@.# #.#..+ #.#### #.# #.# #.# #.# . There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Ghoul Earth Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 95 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Sandblast || 2