Alarkh Level 1 of the Dungeon (0, 0, D:1) a stone (-2, 2, D:1) a bat corpse (7, 3, D:1) a +0 robe (-29, 5, D:1) a +0 whip (0, 10, D:1) a +0 ring mail (3, 10, D:1) a potion of mutation (-3, 14, D:1) a +0 club (-2, 21, D:1) a +0 club (-21, 22, D:1) a giant gecko corpse (skeletalised by now) (-20, 23, D:1) a bread ration (-4, 35, D:1) 9 poisoned needles (2, 38, D:1) 8 stones (-3, 39, D:1) a bat skeleton (19, 39, D:1) a potion of heal wounds (-9, 43, D:1) a +0 club (4, 43, D:1) 4 fruits (10, 43, D:1) 20 stones (-13, 47, D:1) a meat ration (-2, 47, D:1) a +0 club (-7, 52, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 14 stones (17, 5, D:2) 2 stones (-1, 9, D:2) a +0 ring mail (-2, 16, D:2) a potion of agility (-7, 35, D:2) a +0 buckler (0, 39, D:2) a +0 hand axe