Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 club (15, 2, D:1) a +0 leather armour (-16, 6, D:1) a potion of heal wounds (-1, 15, D:1) a potion of cancellation (9, 16, D:1) 2 potions of haste (-1, 20, D:1) a +0 dagger (15, 20, D:1) a +0 mace (2, 22, D:1) a +0 spear (20, 28, D:1) a +0 short sword (8, 34, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 20 stones (10, 3, D:2) 23 stones (28, 25, D:2) a stone (-9, 26, D:2) a +0 club (26, 36, D:2) 15 poisoned bolts (38, 36, D:2) 17 stones (3, 39, D:2) a potion of curing (23, 39, D:2) a +0 club (-4, 41, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 javelins (2, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (-27, 9, D:3) a hobgoblin corpse (-27, 10, D:3) a +0 leather armour (-1, 10, D:3) a potion of curing (3, 10, D:3) a stone (-3, 14, D:3) a +0 mace (-12, 15, D:3) a potion of invisibility (-2, 17, D:3) a +0 short sword (28, 19, D:3) a giant cockroach corpse (2, 21, D:3) a +0 dagger (16, 21, D:3) a meat ration (-5, 23, D:3) a +0 robe (16, 24, D:3) a giant gecko corpse (-28, 29, D:3) a +0 dagger a goblin corpse (-15, 35, D:3) 16 stones (-33, 39, D:3) a +0 ring mail (-27, 44, D:3) a +0 dagger