Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (-29, 11, D:1) a +0 dagger (-19, 11, D:1) a +0 club (-29, 15, D:1) a +0 club (6, 30, D:1) a +0 dagger (-6, 31, D:1) a +0 club (-17, 35, D:1) 22 stones (-25, 37, D:1) a +0 dagger 5 stones (-18, 42, D:1) a +0 club (-30, 43, D:1) a +0 robe (-14, 44, D:1) a bat corpse (skeletalised by now) (-37, 47, D:1) a +0 dagger (27, 47, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (-14, 48, D:1) a +0 club (29, 48, D:1) a stone (-17, 51, D:1) a +0 chain mail (21, 51, D:1) a +0 short sword (-21, 53, D:1) a +1 dagger of venom (-20, 53, D:1) a +0 club (22, 53, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (2, 2, D:2) a stone (-4, 10, D:2) a +0 hunting sling 22 stones a jackal skeleton a goblin corpse (rotten by now) (-3, 10, D:2) a +0 club a goblin corpse (rotten by now) (2, 10, D:2) a cursed -2 hunting sling 28 stones (-3, 13, D:2) a stone a jackal corpse (rotten by now) (-3, 16, D:2) a stone (-11, 17, D:2) 18 stones (-3, 26, D:2) a rat corpse (rotten by now) (-19, 33, D:2) 4 tomahawks (-25, 40, D:2) a jackal corpse (rotten by now)